Want to create the coolest robot setup in Armored Core 6? Remember, what works great in one fight might not be as awesome in another. The top-notch setups in AC6 depend on the situation. They’re made to tackle specific enemies and use their weaknesses to your advantage, while matching how you like to play.
Now, let’s dive in! We’ve put together three super setups for you to try in different situations and styles of play. You’re sure to find something you’ll enjoy. So, let’s explore all the details about the greatest robot builds in Armored Core 6: Fires of Rubicon!
Top Mech Builds for Armored Core 6
Here are the three best robot setups for Armored Core 6. We’ve ranked them based on personal preference, but each one can pack a serious punch and shine in its own way.
- Lightweight build (agility/speed/close-range)
- Heavyweight build (reinforcement/constant pressure/medium-range)
- Mediumweight build (melee/versatility/all-rounder)
To find what you like, simply scroll down or use the tags on the side of the page. Keep in mind, what we enjoy might be different for you based on how you play – you might prefer quick dodges over shields, continuous shooting over single shots, and so on. These setups can help you start, and you might even discover your own favorites as you explore. Let’s kick off with our top pick!
Awesome Light Build for Armored Core 6
This setup is all about being light and nimble. It’s equipped with short-range weapons that don’t need much planning.
- Right hand: WR-0777 Sweet Sixteen shotgun
- Left hand: WR-0777 Sweet Sixteen shotgun
- Right shoulder: Vvc-706PM Plasma Missile Launcher
- Left shoulder: Vvc-706PM Plasma Missile Launcher
- Head: HD-011 Melander
- Core: Nachtreiher/40E
- Arms: Nachtreiher/46E
- Legs: EL-TL-10 Firmeza
- Booster: IA-C01B: Gills
- FCS: FC-008 Talbot
- Generator: VP-20C
- Expansion: Terminal Armor
Our most successful setup is a lightweight and fast mech that can zoom around without losing speed. It carries easy-to-use weapons, so you can focus on moving well – a crucial skill because you’re not very tough with only 9000 AP. Shoot Plasma rounds to chip away enemies’ shields with area attacks. When they overload their systems, dash in and blast them with two shotgun barrels. If you like shooting fast, consider swapping shotguns for the DF-MG-02 Chang-Chen machine guns.
Top Heavy Build for Armored Core 6
This setup goes big and heavy. It’s all about continuous medium-range firepower that doesn’t let up.
- Right hand: DF-GA-08 HU-BEN Minigun
- Left hand: SG-026 Haldeman Shotgun
- Right shoulder: VE-60SNA Stun Needle Launcher
- Left shoulder: Vvc-700LD Laser Drone
- Head: IA-CO1H: Ephemera
- Core: 07-061 Mind Alpha
- Arms: 04-101 Mind Alpha
- Legs: LG-033M Verrill
- Booster: BC-0400 Mule
- FCS: FCS-G2/P05
- Generator: VP-20D
- Expansion: Pulse Armor
If you’re okay with being slow and a bit vulnerable, this hefty four-legged setup is surprisingly adaptable. It’s equipped to handle both big bosses and smaller foes. The key here is to keep pushing forward – chip away at enemies using Miniguns and Laser Drones, and when the moment’s right, unleash the Stun Needle. If something gets too close or you spot an opening, the Haldeman will take care of them. You can even swap it for another short-range weapon if you prefer. We personally enjoy wielding two Miniguns.
Top Medium Build for Armored Core 6
Lastly, this middle-of-the-road setup strikes a balance between weight and defense. It offers versatility before making a strong move with the mighty Laser Blade sword – one of the most powerful weapons in Fires of Rubicon.
- Right hand: Vvc-760PR Plasma Rifle
- Left hand: Vvc-770LB Laser Blade
- Right shoulder: 45-091 JVLN Beta Detonating Missile Launcher
- Left shoulder: VP-61 PS Pulse Shield
- Head: HC-2000 Finder Eye
- Core: BD-012 Melander C3
- Arms: AC-2000 Tool Arm
- Legs: 06-041 Mind Alpha
- Booster: FLUEGEL/21Z
- FCS: FCS-G2/P05
- Generator: DF-GN-06 MING-TANG
- Expansion: Pulse Armor
Last but not least, if you’re aiming for a well-rounded setup that’s got a bit of everything, this versatile build could be your match. It might need a skilled pilot who can handle its various components, but the outcome is quite remarkable. The Plasma Rifle and Missile Launcher handle regular mechs quite well. While the movement might feel a bit start-and-stop due to the mechanics of this build, its firepower and array of choices ensure you can tackle any danger that comes your way.