The Texas Chain Saw Massacre’ (PS5) – Asymmetrical Multiplayer

In Texas Chain Saw Massacre, Gun Interactive and Sumo Digital Nottingham collaborate to create an asymmetrical multiplayer horror game. Based on the true story and iconic 1974 movie, you play the Slaughter family or its victims in multiplayer matches. Dead by Daylight and Friday the 13th: The Game both show victims trying to escape as the Family brutally murders them all.

When the Family tries to feed Grandpa, they must collect blood from buckets and victims, then roar, revealing the location of all other players. Hunting down your prey can be an enjoyable affair as it cowers in a patch of tall grass thinking it hasn’t been seen. Their special abilities can be used to set traps, track footsteps, and break down barriers. As for victims, they scavenge tools to fix generators, power up gates, and escape.

Since most games last just a few minutes, you won’t have to spend too much time checking out all the content. Only three maps are available at dawn and dusk: the Slaughterhouse, the Family House, and the Gas Station — all intricate mazes designed to let victims run, hide, and escape.

You can play five members of the family: Leatherface, Hitchhiker, Cook, Johnny, and Sissy, and five victims: Julie, Connie, Leland, Ana, and Sonny. Through their skill trees, each one unlocks a variety of abilities, perks, and progressions. There are a number of useful abilities: climbing wells, pursuer stuns, and more.

Whenever you play always-online, you’ll encounter latency: you chase someone, you attack them, but they’ve already passed you. In order to avoid this, we closed doors behind us instead of on ourselves. This is frustrating and can make all the difference. There are bugs, clunky interfaces, long lobby waits, and little content in Texas Chain Saw Massacre.

Pros:

  • It’s addicting.
  • Core mechanics.
  • Mix of abilities and perks.
  • Xbox and PC crossplay.

Cons:

  • There is no tutorial.
  • No content.
  • No guidance for Victims.
  • Load times are long.
  • Bugs occasionally.
  • Poor UX.

Five out of ten for this game.

Author: Maricel Cuico