Zelda Tears of the Kingdom presents a set of four main mission areas centered around natural phenomena. This structure mirrors the approach taken in Breath of the Wild, offering players the freedom to tackle these missions in any order they choose. Within each phenomenon, players will encounter a combination of challenging boss battles and intricate dungeon puzzles. By strategically selecting the order in which they approach these phenomena, players can potentially make certain puzzles easier to solve. In this guide, we will recommend the optimal starting point for Zelda Tears of the Kingdom, highlighting the unlocked Sage vows associated with each phenomenon and providing our reasons for suggesting this particular order.
Considering that the natural phenomena are scattered throughout the four corners of the game map, it can be perplexing to determine where to begin your quest. However, we offer a helpful hint: commence your adventure at Rito Village, located in the Hebra region.
All Zelda Tears of the Kingdom Natural Phenomena and Where to Go First
Zelda Tears of the Kingdom Natural Phenomena Order
While you have the flexibility to explore the natural phenomena in any sequence, it is highly recommended to prioritize visiting Rito Village as the initial destination and Goron City as the subsequent stop. We propose a strategic plan of action that involves tackling the missions in a clockwise manner, starting from Rito Village in the Hebra region. In the event that you encounter difficulties at the Orochium Shrine during your journey, we have a comprehensive guide available to assist you.
Here’s the Order You Should Visit the Phenomena:
- Rito Village in Hebra (Sage of Wind)
- Goron City in Eldin (Sage of Fire)
- Zora’s Domain in Lanayru (Sage of Water)
- Gerudo Valley (Sage of Lightning)
Once Purah provides you with the knowledge of utilizing Zelda Tears of the Kingdom Skyview Towers, she will mark the four locations on your map. This action initiates the commencement of the main mission called “Regional Phenomena” and aids in keeping track of each location throughout your journey. As your map will largely remain uncharted at this point, you may wonder about the whereabouts of each location. Fortunately, we have labeled them on the map provided above for your convenience.
The chosen order of exploration is based on several factors, including the presence of Sages, additional unlocks, and enemy difficulty. Beginning your adventure in Rito Village is crucial because, en route, you will encounter another significant mission called “Impa and the Geoglyphs.” This detour serves as a valuable introduction to the Dragon Tears discovered in each Zelda Tears of the Kingdom geoglyph memory location. These geoglyphs are scattered across the entire map, so it is advantageous to learn how to identify them before venturing into other phenomena. It is worth noting that geoglyphs may hold the key to restoring your Zelda Tears of the Kingdom master sword, but detailed guidance on that matter is beyond the scope of this guide.
By adhering to our suggested order of exploring the natural phenomena, starting with Rito Village and progressing towards Goron City, you will discover that Zora is the nearest phenomenon to Goron City. Consequently, it is logical to investigate Zora as the subsequent destination.
Zelda Tears of the Kingdom: All Sages
In Zelda Tears of the Kingdom, Sages are virtual companions represented as holographic entities. They provide you with an additional attack advantage in conjunction with your existing abilities from Zelda Tears of the Kingdom. Throughout your journey, you will collect one Sage per phenomenon. These Sages can be summoned to aid you in future battles once they are unlocked. It’s worth noting that specific Sages are particularly effective against certain types of enemies, making the order in which you acquire them an important strategic consideration.
Here’s Each Sage Power at Each Phenomenon, Ordered as per Our Suggested Route:
- Sage of Wind: Gust of wind to boost flight speed
- Sage of Fire: Fiery bomb-like cannon ball
- Sage of Water: Bubble shield
- Sage of Lightning: Damaging lightning storm
The Sage of Fire grants you a heavy-duty cannonball that proves invaluable for demolishing both enemies and boulders. This powerful tool enables you to overcome obstacles and deal significant damage. On the other hand, the Sage of Wind provides a utility-focused benefit, enhancing your Zelda Tears of the Kingdom paraglider with a mid-air speed boost. This enhancement proves especially useful for swift traversal.
When it comes to the last two phenomena, Geruda and Zora, you have the flexibility to choose the order in which you visit them. However, it’s important to note that Geruda presents more formidable and resilient enemies compared to other regions. While the Sage of Lightning offers an exceptionally potent electrical attack, which proves highly advantageous in combat, the Sage of Water provides a one-hit water shield. It’s worth mentioning that if you decide to tackle Geruda before Zora, you should ensure you have a stockpile of powerful Zelda Tears of the Kingdom weapons and be prepared to adeptly deflect attacks.
Remember, the order in which you acquire the Sages and explore the phenomena can significantly impact your combat effectiveness and overall strategy.