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Another Fisherman’s Tale (PSVR2) – a charming sequel

The first Fisherman’s Tale made use of a recursive lighthouse as its crux of problem-solving. Now, in the sequel, you take on the role of the titular fisherman’s daughter. The game combines the elaborate dioramas your Dad used to tell you when you were a child.

Unlike What Remains of Edith Finch, the writing combines sombre morbidity with silly, off-kilter humor. Without sacrificing puzzle quality, the game effectively conveys a wealth of meaningful anecdotes about your parents and yourself.

Despite the fact that the first title primarily used a recursive environment inside a lighthouse, the sequel is all about solving nautical puzzles using different kinds of hands. Having regular human hands doesn’t make it easy to cut ropes. Just remove one of them and insert a crab claw to snap the rope. There are only a few to equip, but enough to make puzzles interesting.

It is possible to skitter through vents with your regular hand detached, while climbing walls with your hook hand. All attachments are fairly standard, but you can only have two of them, so it’s up to you to choose what combination works best for you. The puzzles are never too challenging, but they’re just creative enough to make you think.

One of the best PSVR2 titles to date is Richly Detailed and incredibly vibrant. The levels you complete, as well as your basement “hub”, paint a picture of a beautiful game. The soundtrack is excellent, featuring a great original score.

With PSVR2, things look incredible, but the PSVR 2 Sense Controllers let things down a bit. The round base of the controllers tends to get in the way when attaching hands, and controlling detached hands is less than precise when it comes to turning and moving.

In the grand scheme of things, that’s a pretty minor problem, and Another Fisherman’s Tale is no less worthwhile.

Pros:

Cons:

This game gets an 8 out of 10.

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