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A Light Entertainment VR MMO: Zenith: The Last City (PSVR2)

We haven’t seen a fully-fledged MMO in virtual reality until Zenith: The Last City. There are dungeons to run, raids to complete, gear to grind, and a large expanse to explore in Zenith. However, Zenith is just an average MMO despite its impressive proof-of-concept.

Zenith isn’t a bad game. It has first-person combat, cooking, crafting, and a lot of diverse aesthetic locales. What’s hard to overlook are what it doesn’t have: captivating customisation options, a compelling plot, interesting characters, engaging build variety, etc.

This game does traversal very well. Its unique gliding and climbing mechanics make it surprisingly liberating to explore its landscapes, as long as you have the stamina to do so. The bulk of the journey is spent fighting enemies, so we wish there were more opportunities to push these innovative ideas.

With more than a year of updates and content drops since Zenith 1.0 was launched on other platforms, this PSVR2 version has a lot of enemy battling. As long as there are still people to share that content with, you can keep yourself mildly amused for dozens of hours.

In addition, there are story dungeons that require two players to begin, and end-game raids require four players. Although that isn’t unusual in MMOs, it may become problematic if the player base begins to dwindle between updates. You won’t always face queues of up to 30 minutes just to complete your next story dungeon even if you play on multiple platforms.

PSVR2, however, has brought a wave of fresh faces to Zenith’s servers today. There are plenty of level 40 veterans who are happy to offer advice to newcomers, and there’s no subscription fee to worry about. It would be wonderful if future support would turn Zenith into something more thrilling or fix its crashes. Zenith: The Last City is an unexceptional game right now, even after a year of steady support.

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Score 5/10

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