Doki Doki Ragnarok is a game where you play as a Viking searching for love. The Vikings are tall and fearsome, and they’ve set sail to raid and pillage villages throughout Europe. Here, the villages are sentient and the interaction is more like a quasi-dating game where you figure out what each village likes. There’s no easy way to explain it.
You interact exclusively through dialogue options in Doki Doki Ragnarok, a visual novel game about Viking-village love unions. It’s consistently funny throughout the game, where I found myself smiling and giggling at every other line. There are actual sentient beings in the villages, and you have to puzzle out how to get them to like you.
DDR is a satirical take on the stereotypical visual novel dating game, but instead of humans, you have to convince a bunch of buildings to like you. You will probably be smirking as you read the dialogue as you navigate your way through this obstacle course, regardless of how well you do. In order to win that village, you have to read the room carefully and figure out what’s going on.
Does the village tell you that it has always wanted to see a Viking in all their Viking glory, in all their Viking glory, in person? There is no better time than right now to burp right back at them with a whole horn of mead. You seem to be being told what to do by them, don’t you? Instead of raiding England, it looks like we are going to raid the United States instead. It is not your place to tell them what to do. A high percentage of encounters only have four dialogue options, but somehow every village feels like they have a unique way of handling these four options.