Stats, Playstyles, and Guide for the Dark and Darker Classes

In search of the top Dark and Darker classes? The dungeon crawler offers a wide range of options with a total of six classes. Which is more powerful, a wizard or a priest? Rangers or renegades? Your preferred fighting role and whether you play on a team will determine which Dark and Darker class is suitable for you.

Here is a list of all Dark and Darker classes, along with some of the best abilities and bonuses each have to offer. Just be aware that before the game’s anticipated release in late 2023, there will probably be some alterations to the classes.

How to select a Dark or Darker class and interpret the statistics

From the tough combat warrior to the quick marksman, Dark & Darker contains rather typical class kinds. After character creation, the ‘Class – Perks and Skills’ option contains a long list of stats. This will also give you a general idea of the character’s active powers, or skills, as well as their passive abilities, or perks.

In choosing a Dark and Darker class, the following stats should be taken into account:

  • Strength: affects HP and physical power.
  • Agility: affects movement speed and attack speed.
  • Will: affects spell power, magic resistance, and buff/debuff duration.
  • Knowledge: affects spell memory, spellcasting speed, and item identification speed.
  • Resourcefulness: affects interaction speed and item placement speed.

Dark and Darker fighter class

  • Weapon: a variety of physical weapons, such as spears, swords, and daggers
  • Fast movement and attack speed
  • Great starter class

The Fighter is a master of several skills. The Fighter is a fantastic starting class for novice players due to its balanced skill set and availability of a broad variety of weapons and armour. This Dark and Darker class is remarkably quick given that several advantages and skills are geared toward accelerated movement. Great perks for your initial Fighter build include Swift and Combo Attack.

Although the Fighter can dual-wield and even equip weapons that aren’t allowed for their class (at the cost of physical damage), it’s simpler to start with a one-handed weapon that comes naturally and a shield. Sprint and Second Wind are excellent starter skills because the first one can help you loot more quickly and get away, while the latter restores 50% of your health.

Dark and Darker Barbarian class

  • Weapon: heavy weapons
  • High HP
  • High physical damage

Barbarians are the most resilient Dark and Darker class because of their incredible strength stat. No other class has a higher HP, and they excel at using gigantic, two-handed combat axes. Perks for the Barbarian are primarily concerned with enhancing these characteristics. It’s recommended to choose an attack-based talent like Axe Specialization, which boosts axe damage, or a defensive skill like Iron Will, which enhances magic resistance, as a rookie barbarian.

Sadly, there is always a cost to be paid. The Barbarian is a class that is tediously sluggish since its sturdiness comes at the expense of its intelligence, inventiveness, and flexibility. As a frontline combatant who can let others handle the interactions and quick looting, the Barbarian is therefore better suited for team play.

Dark and Darker Rogue class

  • Weapon type: daggers
  • Very evasive
  • Great for solo play

Being endowed with a very high agility stat, the rogue class is the fastest attacker in Dark and Darker. They have access to a wide range of perks, including improved backstab attacks, improved stealth, increased dagger attack damage, and poisoned swords. The ability to spot traps and pick locks without the use of a lockpick is just one of the many useful advantages that rogues have.

Due to its lack of appropriate strength and resistance, the Rogue class’s greatest drawback is its vulnerability. Your odds of surviving can be considerably increased by using the Hide skill, which makes the character invisible until they move. You can explore your first dungeon with a powerful starter kit if you combine it with the Weakpoint Attack.

Dark and Darker Ranger class

  • Weapon type: bows
  • Can track and trap enemies
  • Great for solo play

Although melee weapons should only be used when absolutely necessary, they are incredibly lethal when used up close. In addition to being skilled bowmen, Rangers are also masters of ambush and evasion because their perks allow them to hear better or notice recent enemy movement. The Ranger’s high resourcefulness and agility ratings also significantly speed up both attack and item placement (including the setting up of traps and campfires).

It is advisable to take the Spear Efficiency perk, which gives you the ability to use spears and boosts your strength if you intend to play the Ranger single. Sharpshooter and Nimble Hands are your finest bets if you’d prefer to double down on those lethal shots. They work nicely with abilities like Quick Fire and Multishot.

Dark and Darker Wizard class

  • Weapon type: magical weapons
  • Has powerful magical spells
  • Lots of buffs, including invisibility

This arcane fighter has very little strength and cunning but makes up for it with incredible spell power. The Wizard is strongest when protected by teammates because he deals vulnerable to damage. The majority of class bonuses, as one might anticipate, are concentrated on boosting magic damage while lowering casting times. Use Quick Chant to cast spells faster, Reactive Shield to improve defence, and Sage to gain wisdom (increased spell memory and casting speed).

Spell Memory and Meditation (revive spells) are powerful talents together. Put some cheap spells like Zap, a couple of powerful spells like Magic Missile, and helpful buffs on your person. The use of invisibility is strongly advised because it makes your Wizard (whose name probably gave it away) invisible.

Dark and Darker Cleric class

  • Weapon type: mace
  • Useful support abilities
  • Can both heal and deal good physical damage

The finest support class in Dark and Darker right now is the cleric. They have strong spell power and durable boosts because of their high will stat. The Cleric can choose from perks that increase physical damage, shield them from harm, or heal the group. While a solitary player may profit from the increased damage, it is strongly advised that if you’re in a party you concentrate on talents like Advanced Healer and Kindness.

The strongest way to use the cleric’s abilities is to use a Spell Memory, which enables you to cast powerful magic spells like Holy Light (which heals allies or harms opponents) and Cleanse (removes debuffs). The poor attack and interaction speeds of the Dark and Darker classes should be seen as their principal drawbacks.

Have you already discovered the top Dark and Darker class? In the dungeons, good luck!

Author: Verl Sales