Review of Demon’s Souls (PS5): Better Than the Original

PlayStation 5 owners should put Demon’s Souls on their must-have list. This isn’t just because Demon’s Souls is one of the few native PS5 games. Bluepoint Games, who made Shadow of the Colossus, have done it again with this game. After Demon’s Souls was released, the Soulsborne genre was born. The gameplay in these games was fair, but grueling. Players died so often in the game that it became a meme. I never got to finish the original PS3 version back in the day, until my PS3 gave up.

Although Demon’s Souls was my first Soulsborne game, it primed me for the later Soulsborne games, most of which I have since completed. In the new Demon’s Souls remake, I had a chance to rematch my old nemesis. As well as this, the footage comes in glorious native 4K (either at 30fps or upscaled to 1,440p at 60fps) for this time around. As well as that, Bluepoint has also introduced some much-needed tweaks to the game that have greatly improved the experience, such as the ability to use omnidirectional rolling and the ability to send items straight to storage from the player’s inventory. There is even an elaborate easter egg that took a while for the Demon’s Souls community to figure out, which can be found in the game.

In addition to this, Demon’s Souls also made use of the DualSense controller on the PS5. When executing backstabs and parries, I never got tired of the intense vibrations and audio effects. It’s faster to load games on the PS5 thanks to its super-fast SSD. In spite of Demon’s Souls’ moody atmosphere, the boss fights were a bit difficult. In terms of boss fights, it’s definitely easier and not as memorable as later Soulsborne games.

Author: Rencie Veroya