Water Battle Angel: Amber

Grade: 5 star

Type: Attack

Good for: GB12, DB12, NB12, SF10, PvP in General, ToA, Lab, R5

Leader Skill: Increase the Critical rate of ally monsters in Guild content by 33%

How to get: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll, Legendary All-Attribute Scroll, Transcendence Summoning Piece

Recommended Runes:

  • Violent, Will (SPD, HP, ATK/HP)

Recommended Artifacts:

  • DMG Dealt on Fire +
  • DMG Taken from Wind –
  • [S1] CRIT DMG +
  • [S2] CRIT DMG +
  • [S3] CRIT DMG +
  • [S1] Accuracy +
  • [S2] Accuracy +
  • [S3] Accuracy +
  • SPD+ Prop. to Lost HP
  • ATK UP Effect +
  • SPD UP Effect +
  • CRIT DMG Taken –
  • Add’l DMG Prop. to SPD
  • CD+ as more enemy HP, max
  • CD+ as less enemy HP, max
  • Own Turn 1-target CD+

Strengths:

  • She’s a great, tanky damage dealer for PvP and her passive is great for survivability in early game PvE.
  • She can deal good damage without damage invested runes.
  • She offers good utility and decent debuffs.
  • Since two of his skills are AoE he is excellent for Fire Rift to clear the fire minions.

Weakness:

  • She can be olivioned by monsters like Tesarion which kills her damage output.
  • Teams that put up a lot of Immunity buffs will also drastically lower her damage output.
  • She heavily relies on her allies and needs good setup to get max potential.

 

Skill Number Skill Name Description Skill Effects Cooldown Multiplier Formula Skillups Total
1 Swift Slash Attacks the enemy 2 times to decrease Attack Speed for 2 turns with a 30% chance each. Decrease SPD
(Speed is reduced by 33%)
None (ATK * 1.9) x 2 Hits Damage +30%
Effect rate +20%
2 Ray Spear Attacks all enemies 3 to 4 times. Each attack has a 50% chance to increase the chance of landing a Glancing Hit for 2 turns and to inflict Continuous Damage for 2 turns. The damage of this attack is proportionate to your Attack Speed. (Reusable in 4 turns). Additional Attack
(Attacks an additional time on the same turn)
Continuous DMG
(Deals 5% of monster’s max HP as damage every turn)
Glancing Hit (Accuracy is reduced by 50% and the chance of the monster to land a Glancing Hit of reduced damage will increase)
AOE
4 (–> 3) ATK * (SPD + 150)/280 x 3 hits Damage +20%
Effect rate +20%
3 Nano Vision
(Passive)
When attacked by an enemy, decreases damage taken by 5% per harmful effect on the enemy target. When attacking an enemy (boss excluded), deals additional damage by 2% of the target’s MAX HP per harmful effect on the enemy target (up to 10%). [Automatic Effect] Decrease Damage
(Decreases damage under certain conditions)
Increase Damage (Increases damage under certain conditions)
AOE
None
Author: Aisha