Grade: 5 star
Type: Attack
Good for: PvP in General, GB12, DB12, SF10
Leader Skill: Increase the Critical rate of ally monsters in Arena by 33%
How to get: Temple of Wishes, Light and Darkness Scroll, Light and Dark Summoning Piece, Legendary All-Attribute Scroll, Transcendence Summoning Piece
Recommended Runes:
- Violent, Will (SPD/ATK, CD/CRI, ATK)
Recommended Artifacts:
- DMG Dealt on Dark +
- DMG Taken from Dark –
- [S1] CRIT DMG +
- [S2] CRIT DMG +
- [S3] CRIT DMG +
- [S1] Accuracy +
- [S2] Accuracy +
- [S3] Accuracy +
- SPD+ Prop. to Lost HP
- ATK UP Effect +
- SPD UP Effect +
- CRIT DMG Taken –
- Add’l DMG Prop. to ATK
- CD+ as more enemy HP, max
- CD+ as less enemy HP, max
- Own Turn 1-target CD+
Strengths:
- Daniel is a great damage dealer.
- He increases the target’s skill cooldown while decreasing his.
- His 3rd skill is AOE, decreases ATB and deals additional damage.
Weakness:
- Immunity monsters like Woosa and Fran can prevent him from landing his bombs.
Skill Number | Skill Name | Description | Skill Effects | Cooldown | Multiplier Formula | Skillups Total |
1 | Cutback Blow | Attacks the enemy to absorb the Attack Bar by 15% with a 50% chance. | Absorb ATB (Steal ATB from the enemy and add it to yourself) | None | ATK * 3.8 | Damage +20% Effect rate +20% |
2 | Impulse Gun | Attacks the enemy, increases the target’s skill cooldown time by 1 turn and absorbs the Attack Bar by 30% with a 75% chance each. In addition, decreases your skill cooldown time by 1 turn if you successfully increased the skill cooldown time. (Reusable in 4 turns). | Absorb ATB (Steal ATB from the enemy and add it to yourself) Increase Cooltime (Puts the target’s skill on cooldown) Decrease Cooltime (Reduces cooldown counter of skills by 1 or more) |
4 (–> 3) | ATK * 5.4 | Damage +25% Effect rate +25% |
3 | Quantum Explosion | Attacks all enemies to decrease their Attack Bar by 70% each. If the Attack Bar of an enemy (bosses excluded) becomes 0 and there is no more Attack Bar to be decreased, decreases the enemy’s HP by the remaining amount of Attack Bar to be decreased. (Reusable in 5 turns). | Decrease ATB (Reduces the enemy’s attack gauge) AOE |
5 (–> 4) | ATK * 4.1 | Damage +20% |